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Configurable Embedded Photo/Video Trap with Storing Data and Self Adaptation to Surroundings
Výborný, Filip ; Šimek, Václav (referee) ; Strnadel, Josef (advisor)
This diploma thesis deals with a design and construction of an embeded camera trap with a video recording and night vision support, which is able to self adapt to surroundings. The device is based on the Raspberry Pi platform and configurable by touch screen control with a user-friendly graphical interface. Also the web-application for easy remote administration was developed in Ruby On Rails framework. The camera trap was built and successfully tested under the real conditions. There are also typical application cases and requirements for camera trap construction described in this thesis.
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Digital audio wireless transmission
Juráň, Jeroným ; Hrabina, Jan (referee) ; Szabó, Zoltán (advisor)
This document describes the design of evaluation boards for wireless transmission of audio signal. The boards use WiSA compliant modules. It describes schematics of transmitter board, receiver board and boards of both AD and DA converter. Secondly the document describes the designed PCBs and demonstrates the results by photodocumentation. It also includes description of C library for using FLASH memory to store data and the C driver for FT800 chip and the typical application using this chip including touch
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Aircraft system display design
Komárek, Jakub ; Vlk, Jan (referee) ; Chudý, Peter (advisor)
This thesis is dealing with the design and implementation of the modern systems into the cockpit of a civilian aircraft Boeing 737 MAX. Specifically speaking, the implemented part of the cockpit is an overhead panel which has been redesigned to a digital form including the touch control components. The implementation was made as a prototype connected to the X-Plane 11 simulator. The prototype was then user tested and the findings from the testing are summarized at the end of the thesis.
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Flight Game for Android
Šabata, David ; Kajan, Rudolf (referee) ; Herout, Adam (advisor)
This work deals with flight game development on Android platform. Firstly the possibilities of native development and development using Libgdx library will be discussed. Then flight mechanics of a real aircraft and simplified mechanics used in flight games will be explained. The work will also summarize current trends in mobile flight game controls and will propose a new control method based on touch input. Using this method a flight game will be designed and implemented. In the end of this work the process of testing and publishing will discussed, as well as possibilities of further development.
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HTML5 Multiplayer Game
Jahoda, Vojtěch ; Zachariáš, Michal (referee) ; Kajan, Rudolf (advisor)
This bachelor's thesis is exploring HTML5 posibilities in area of creating multiplayer networking game without any additive browser modules. Target was to create both local and network playable game FuryLights to confirm if it is HTML5 ready for daily use. And if it is really possible to play it on all devices that officially claimed HTML5 support.
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Aircraft system display design
Komárek, Jakub ; Vlk, Jan (referee) ; Chudý, Peter (advisor)
This thesis is dealing with the design and implementation of the modern systems into the cockpit of a civilian aircraft Boeing 737 MAX. Specifically speaking, the implemented part of the cockpit is an overhead panel which has been redesigned to a digital form including the touch control components. The implementation was made as a prototype connected to the X-Plane 11 simulator. The prototype was then user tested and the findings from the testing are summarized at the end of the thesis.
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Digital audio wireless transmission
Juráň, Jeroným ; Hrabina, Jan (referee) ; Szabó, Zoltán (advisor)
This document describes the design of evaluation boards for wireless transmission of audio signal. The boards use WiSA compliant modules. It describes schematics of transmitter board, receiver board and boards of both AD and DA converter. Secondly the document describes the designed PCBs and demonstrates the results by photodocumentation. It also includes description of C library for using FLASH memory to store data and the C driver for FT800 chip and the typical application using this chip including touch
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Flight Game for Android
Šabata, David ; Kajan, Rudolf (referee) ; Herout, Adam (advisor)
This work deals with flight game development on Android platform. Firstly the possibilities of native development and development using Libgdx library will be discussed. Then flight mechanics of a real aircraft and simplified mechanics used in flight games will be explained. The work will also summarize current trends in mobile flight game controls and will propose a new control method based on touch input. Using this method a flight game will be designed and implemented. In the end of this work the process of testing and publishing will discussed, as well as possibilities of further development.
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